TABLE
OF CONTENTS
1.
Introduction - - - - - - - - 2
2.
Entertainment - - - - - - - - 3
3.
Acting - - - - - - - - - 3
4.
Dancing - - - - - - - - - 7
5.
Singing - - - - - - - - - 11
6.
Joke - - - - - - - - - - 12
7.
Martial Art - - - - - - - - 13
8.
Camera Terms - - - - - - - - 14
9.
Types of Shots - - - - - - - - 14
10.
Three Steps of Production - - - - - - 16
11.
Key Factors in Movie Making - - - - - 16
12.
Movie Terminologies - - - - - - - 18
13.
Dramatic Terminologies - - - - - - 19
14.
Stage, Types & Parts of Stages - - - - - 35
15.
Dramatic Structure of Conventional
Tragedy - - - 36
16.
Five Act Play - - - - - - - - 37
17.
Types of Characters - - - - - - - 39
18.
Proverbs - - - - - - - - - 40
19.
Bible Quotations - - - - - - - - 44
20.
About the Director - - - - - - - 46
NOTE: THE CONTENTS OF THIS BOOK IS NOT THE END OF
ENTERTAINMENT TIPS, THERE ARE MORE YOU SHOULD LEARN FROM YOUR DIRECTORS IF ONLY
YOU CAN BE CLOSE AND HUMBLE TO THEM AND THERE ARE MORE YOU CAN ALSO LEARN FROM
YOUR PROPER RESEARCHES ON THE INTERNET.
Aspire
to acquire what you desire and when you perspire, don’t retire but re-fire.
INTRODUCTION
This Entertainment Tips is a book
written for the enhancement of entertainment skills in Nigerian Up-coming
Artistes, just as to get them acquainted with the relevant terminologies about
entertainment in our present society.
This Entertainment Tips is an
enhancement book which all the Up-Coming Artistes in our present society must
require to study in order to understand what they are really meant to know
about entertainment.
Therefore, I humble wish to urge the entire
Artistes far and near to grab a copy of this book and study it properly;
especially those whom wish to study “Theatre Arts” in school, because this book
must go a long way to helping you.
This is a book that it search was
properly and carefully conducted by the writer whom has being in the field of
Entertainment for a long period of time. And sincerely wishes to extend his
intellectual entertainment acquisition to his fellow Artistes within and
outside the society.
This Entertainment Tips was completely
examined and approved by Theatre Arts Professors from different Tertiary
Institutions in the nation.
KING
SUCCESS C. EMMANUEL
Director,
Actor, Producer, Story/Script Writer
(DGN,
AGN, AMP, ODA)
ENTERTAINMENT:
Entertainment
can be defined as any activity that captured human’s attention, make them to
feel happy, relaxed and excited.
ENTERTAINER:
An
Entertainer is a person who does an activity that captures human’s attention;
make them to feel happy, relaxed and excited.
TYPES OF ENTERTAINMENT:
From the
definition above, we discovered that there are some activities that can capture
human’s attention, make them feel happy, relaxed and excited. These activities
are:
1.
Acting
2.
Dancing
3.
Singing
4.
Jokes
5.
Modeling
6. Martial
Art, etc.
ACTING:
This can be
defined as the act of performing in a theatre, television, film or any other
storytelling medium.
TYPES OF ACTING:
Classical Acting:
This
teaches the techniques of more traditional or historical acting styles. For the
actors seeking a way to express their inner Hamlet or Oedipus; classical acting
offer invaluable assistance in mastering the historical acting techniques used
in the some stories, Classical Acting is not necessarily a mainstay in popular
culture. It is timeless in the essence that actors who study it will always
have an audience.
Voice-Over Acting:
This gives
the possibility for work in animated films, TV shows and video games, radio
comedies and dramas, radio and television commercials and dubbed foreign
language films, voice acting is a very popular point of study for aspiring
actors in NYC. Because these jobs require all dramatic expressions to be vocal,
voice acting trains actors’ voices to convey any emotion a scene or setting may
require. It is also helps actors to master vocal inflection, tone, and style to
minimize the degree of emotion expressed in their speech.
Method Acting:
This
teaches students to immerse themselves in thoughts and emotions of their
characters in order to perform their roles as convincingly as possible. Rather
than merely portraying their characters externally through vocal style and body
and facial expressions, Method Actors must fully inhabit the reality of their
characters. This means that Method Acting can often be quite intensive, as they
require actors to fully experience the emotions (good or bad) of the characters
they want to portray.
Improv. Acting:
This is
often the perfect means to sharpen the wits of anyone looking to explore less
conventional acting styles. Not for the faint of heart, Improv. Acting takes
traditional actors out of their comfort zones by requiring their students to
thing both quickly and wittily to meet the demand of fast-paces, script-less
acting environment.
Film and Television Acting:
This is the
most popular acting. It is the most lucrative in the acting industry, so the
eventual goal of most aspiring actors is often to snag major film and
television acting roles. Because of this; this type of acting is generally the
most competitive, as they not only help students to master their craft, but
also increase their marketability so that they might land jobs and agents in
the future.
WHO IS AN ACTOR / ACTRESS:
An
Actor/Actress can be define as a person who is capable of interpreting a role
in a character which concerns fact of life in order to educate, pass
information and entertain the viewers.
EIGHT QUALITIES OF A GOOD ACTOR:
Flexibility:
This is the
ability of being ease in dealing with things.
There are
three (3) types of flexibility an actor must possess; an actor must be flexible
with time, with criticism and with change:
(i)
Time: No matter the time and the conflicts you may
have, Directors expects an actor/actress to keep to time of rehearsals, shows
and the time to appear on set. No Director would like to keep to time before
his artistes. This goes with dedication.
(ii)
Criticism: One can never be a perfect actor similar
to the aspect of a writer because this work requires criticism for a better
growth. When a Director suggests an actor to try a scene from a different
viewpoint, always answer “Yes Sir” and do it, but if you discover fault with
the Director’s suggestion, humbly request for clarification, or reply “I must
try” don’t you ever argue with the Director because that will make you a “Prima
Donna” which no Director likes.
(iii) Change: An actor might encounter a negative challenge on stage/set;
therefore, an actor must improvise and be able to cover any fault that might be
a subject to criticism. Even when an actor biffs a line, the mark of a great
actor is that the viewers shouldn’t discover.
Diction:
An actor
must have the ability to deliver lines with proper pronunciation in order to
let the audience understand the message or information he is passing to them.
Smartness:
An actor
must embrace the ability of swift movement in order to challenge any role that
requires such action.
Boldness:
An actor
must not be shy to appear before audience. He must be confident in his Memorization,
characterization and talent. The Director may not constantly assure an actor
that he is talented; but you as an actor must keep that confidence within
yourself that you are talented. Always be bold with your actions despite the
kind of actions they mighty be.
Courage:
An Actor
must have the ability to believe that he can do it to the best of it. With
little or much training as necessary, if an actor utilize the main rules of
acting to their advantage, it doesn’t matter if you have the talent or not
because talent can be developed in classes and in the industries until when he
feel ready for and audition. Even those great ones who claim to have the talent
go back to class or industry for help; no talent is perfect. Actors can grow
talent like a flower, if they give it the right dedication, passion and
confident.
Audibility:
The ability
to be loud when acting; Audibility really applies only to stage acting, not so
much to movie acting because movie acting employs bum microphone. Directors
will be interminably request more projection from actors on stage performance
because theatres are physically shaped for sound to travel, but the audience,
clothes and even the seats often suck up sound like vacuums. Stage actors need
projection to let the amount of audience to hear them. Volume is highly
required for great stage actors.
Socialism:
Actors
should be a personality that people would laugh and relate with. The
personality that an actor or actress brings out in his or her characters is
what makes him or her unique as an actor or actress.
Self-Discipline:
This is one
of the most important qualities of a great actor; an actor should be nice to
the Director, to fellow-stars, to audience/viewers and to the technical crewmen
or techies. Worse things happen to actors to deal with “Prima Donna” who can’t
take Direction and expects movie makers to work with them. A Prima Donna Actor
is not only despised by fellow stars or crew, but the worse thing is the
Directors’ talk. Directors have a secret community where they rant and rave
about actors, therefore if your name as an actor comes up in the topic of “Do
Not Hire”, just believe that you are out of luck because you will not be hired
neither shall a role be given to you in a job.
ACTORS /
ACTRESSES ARE SEEN AS:
Mirror:
They are
seen as the mirror that the public watches to know and understand what is
happening in the society.
Eye Opener:
They are
seen as the eyes opener that opens the eyes of the public by alerting them on
what to do in any situation that occurs to them.
Informer:
They are
seen as informers that inform the public on what is happening or what has
already happened in the society, either in governmental aspect, social
lifestyle, economic access or ancient lifestyle. They also serve as media
advert.
REASONS OF BEING AN ACTOR / ACTRESS:
To Entertain:
They serve
as instrument that makes the public to feel happy, relaxed and excited.
To Pass Information:
They serve
as a media that enlighten the public on what is happening or what has happened.
To Educate:
They serve
as teachers by teaching the public the right and wrong aspect of living in the
human affairs.
DANCING:
This can be
defined as the act of moving rhythmically to music.
DANCER:
This can be
defined as a person who is capable of moving rhythmically to music.
TYPES OF DANCE:
Dance seems to be a lot
like ice cream flavors... it's so hard to choose just one. If you are thinking
of trying out a new dance style, there may be a few you haven't even
considered. Check out this list of dance genres and see which one appeals to
you. There are many fun types of dance; you may need to sample a few to find
your favorite.
(Image of Ballet Dancer)
Ballet serves as a
backbone for many other styles of dance, as many other dance genres are based
on ballet. Ballet is based on techniques that have been developed over
centuries. Ballet uses music and dance to tell stories. Ballet dancers have the
ability to transport an audience to another world.
(Image of Jazz Dancers)
Jazz is a fun dance style
that relies heavily on originality and improvisation. Many jazz dancers mix
different styles into their dancing, incorporating their own expression. Jazz
dancing often uses bold, dramatic body movements, including body isolations and
contractions.
(Image of Tap Dancers)
Tap dancing is an exciting
form of dance in which dancers wear special shoes equipped with metal taps. Tap
dancers use their feet like drums to create rhythmic patterns and timely beats.
(Image of Hip-Hop Dancer)
Hip-hop is a dance style,
usually danced to hip-hop music, which evolved from the hip-hop culture.
Hip-hop includes various moves such as breaking, popping, locking and krumping,
and even house dance. Improvisation and personal interpretation are essential
to hip-hop dancing.
(Image of Modern Dancer)
Modern dance is a dance
style that rejects many of the strict rules of classical ballet, focusing
instead on the expression of inner feelings. Modern dance was created as a
rebellion against classical ballet, emphasizing creativity in choreography and
performance.
(Image of Swing Dancers)
Swing dance is a lively
dance style in which couples swing, spin and jump together. Swing dancing is a
general term that means dancing to swing music or music that
"swings." How can you tell if a song swings? Swing dancers know when
a song swings because when they hear it, they can't stand still.
(Image of Contra Dancers)
Contra dance is a form of
American folk dance in which the dancers form two parallel lines and perform a
sequence of dance movements with different partners down the length of the
line. Contra dances are relaxed with family-like atmospheres. The dancing is
excellent exercise, and dancers can set their own pace. Contra dancers are
usually friendly, active people with a love of dance.
(Image of Country & Western Dancers
Country and western dance
includes several dance forms, usually danced to country-western music. If
you've ever been to a country and western club or tavern, you've probably seen
a few cowboy boot-wearing dancers twirling around the dance floor with big
smiles on their faces.
(Image of Belly Dancer)
Belly dance is a unique
form of dance characterized by sharp, rolling movements of the hips and
abdomen. The true origins of belly dancing are debated among enthusiasts.
(Image of Flamenco Dancer)
Flamenco dance is an
expressive dance form that mixes percussive footwork with intricate hand, arm
and body movements. Flamenco is a Spanish art consisting of three forms: Cante,
the song, Baile, the dance, and Guitarra, guitar playing.
(Image of Latin Dancers)
Latin dance is a
fast-paced, often sensual, partner dance characterized by sexy hip movements.
However, hip movements are not intentional in any of the Latin dances. The hip
motion is a natural consequence of changing weight from one foot to the other.
(Image of Folk Dancers)
Folk dance refers to a
variety of dances developed by groups or communities, as opposed to being made
up by a choreographer. There are several types of folk dance including
Clogging, English Country Dance, International Folk Dance, Irish Dance, Maypole
Dance, Morris Dance, Nordic Polska Dance, Square Dance, and many more. Folk
dances are often performed at social events.
QUALITIES OF A GOOD DANCER:
Flexibility:
This is the
ability of being fit in any movement required of you.
Boldness:
This is the
ability to embrace confidence when performing.
Courage:
This is the
ability to embrace braveness when performing.
Smartness:
This is the
ability to have sharp movement when performing.
DANCERS ARE SEEN AS:
Entertainers:
Dancers are
seen as entertainers that entertains the viewers.
Beauty:
Dancers are
also seen as the beauty of music.
REASONS OF BEING A DANCER:
To Entertain:
Dancers
serve as a medium of entertainment to the viewers.
To Beautify:
Dancers
also serve as the beauty of music.
SINGING:
This can be
defined as the act of making musical sounds with the voice.
SINGER:
This can be
defined as a person who is capable of making musical sounds with the voice.
QUALITIES OF A GOOD SINGER:
Orientation:
This is the
ability of using the words that would be understood by the listeners.
Boldness:
This is the
ability to embrace confidence when performing.
Courage:
This is the
ability to embrace braveness when performing.
SINGERS ARE SEEN AS:
Entertainers:
Singers are
seen as a medium of entertainment which entertains the listeners.
Informers:
Singers are
also seen as a medium of information which passes reliable information to the
listeners.
REASONS OF BEING A SINGER:
To Entertain:
They serve
as a medium that makes the public to feel happy, relaxed and excited.
To Pass Information:
They serve
as a medium that enlighten the public on what is happening or what has
happened.
JOKE:
This can be
defined as the act of telling stories or something to causes laughter.
JOKER:
This can be
defined as a person who is capable of telling stories or something that amuses
the listeners.
QUALITIES OF A GOOD JOKER:
Boldness:
This is the
ability to embrace confidence when talking.
Courage:
This is the
ability to embrace braveness when talking.
JOKERS ARE
SEEN AS:
Entertainers:
They are
seen as entertainers that entertains the listeners.
Informers:
They are
also seen as informers that pass information to the listeners through jokes.
REASONS OF BEING A JOKER:
To Entertain:
They serve
as a medium of entertainment that makes the public to feel happy, relaxed and
excited.
To Pass Information:
They serve
as a medium that pass information to the listeners.
MARTIAL ART:
This can be
defined as a sport which originated as a form of self-defense, self-discipline
and attack. It is also regarded as a means of entertainment.
MARTIAL ARTIST:
This can be
defined as a person who is well trained for self-defense, self-discipline and
attack, also having the mindset of entertaining with the skills.
QAULITIES OF A GOOD MARTIAL ARTIST:
S C A P S B E F F S
Speed:
This is the
ability of having a swift movement.
Control:
This is the
ability to direct, influence or limits something.
Accuracy:
This is the
ability to deliver without errors.
Perseverance:
This is the
ability to continue something inspite of difficulty.
Strength:
This is the
ability of withstanding pressure.
Balance:
This is the
ability to uphold physical waves.
Endurance:
This is the
ability to withstand pains.
Flexibility:
The ability
to bent body posture easily.
Focus:
This is the
ability to have steady mindset toward something without distraction.
Stamina:
Is the
ability to maintain physical effort of resisting physical challenge.
MARTIAL ARTISTS ARE SEEN AS:
Savers: They save
lives and properties with their combative trained skills acquisition.
Ambassadors: They
represent their nations in terms of combative competitions.
Entertainers: They
entertain with their trained skills acquisition.
Disciplinarians: They
are self-disciplined and can also discipline others.
REASONS OF BEING A MARTIAL ARTIST:
To Save: To save
lives and properties with their combative trained skills acquisition.
To Represent: To
represent their nations in terms of combative competitions.
To Entertain: To
entertain with their trained skills acquisition.
To Be Disciplined: To be self-disciplined and to discipline others.
CAMERA TERMS:
Shot:
It is the
capturing of an image with a camera.
Picture:
It is an
image of a person or an object.
Photograph:
It is the
manipulation of an image through a camera.
TYPES OF SHOTS:
C.U. (Close Up) Shot:
It is a
passport kind of shot.
T.C.U. (Tight Close Up) Shot:
It is
closer than a passport kind of shot.
Roving Shot:
It is the
kind of shot by which camera roams about.
M.S. (Master Shot):
It is a
shot that contains all the details of an image from any possible angle of a
camera.
M.M.S. (Medium Master Shot):
It is a
shot that takes the half image of a person.
L.M.S. (Long Master Shot):
It is a
shot taken from more distanced point to a master shot.
X.L.S. (Extremely Long Shot):
It is a shot taken from as much as a
quarter of a mile away.
Aerial Shot:
This is a
shot taken from a plane or helicopter (not a crane). E.g. if a scene takes
place on a tall building, you may want to have an aerial shot of the floor the
action takes place on.
S.M.S. (Short Master Shot):
It is a
shot taken from a point closer than a master shot.
P.O.V. (Point of View):
It is a
shot taken from an actor’s point of view.
High Angle Shot:
It is the
shot taken above the eye sight.
L.A.S. (Low Angle Shot):
It is the
shot taken below the eye sight.
Over Head Shot:
It is a
shot taken from a position over the head of a person.
Over Shoulder Shot:
It is the
shot taken from the shoulder of a person.
Subjective Shot:
It is the
shot taken from the subjective position of a camera.
U.S. (Underground Shot):
It is a
shot taken from the ground posture of a camera.
Establishment Shot:
It is a
shot taken to know the location of a scene.
Cut Away Shot:
It is a
snappy shot taken swiftly on a particular action.
THREE STEPS OF PRODUCTION:
Pre-Production:
It is the
planning stage of a production.
Production Proper:
It is the
proper period of shooting.
Post Production:
It is the
period of editing, sound tracking and adding all it requires to be good for
marketing.
KEY FACTORS IN MOVIE MAKING:
1.
Director:
The person, who visualizes the movie based on the script, creates shots,
suggests how the actors should portray their characters, and helps to edit the
final cut. Basically, is the person in charge of converting a script into a
movie.
2. Assistant
Director:
It is the person who assists the Director in being in charge of the
Artistes performances on set and also in dictating the kinds of relevant shots
to take on set.
2.
Artistic Director:
It is the person that directs the cast on back set and making sure that
they deliver their lines & actions properly on front set.
3. Casting
Director:
It is the person that gives roles to the Actors/Actresses, or the person
whom suggests the Actor/Actress that is fit to be cast in a particular
character of a movie.
4. Director
of Photograph (D.O.P):
It is the person that directs the photograph.
5. Producer:
It is the person that does the production from the beginning to the end
and also the person that employ Actors / Actresses.
6. Executive
Producer:
It is the person or group of persons that form a production, or the person
that gives money for a production.
7. Production
Manager:
It is the person that manages the production.
8. Location
Manager:
It is the person who finds out the good places for shooting.
9. Welfare
Manager:
It is the person that provides food for Actors/Actresses in a location.
10. Make-up
Artist:
It is the person that makes the Actors/Actresses up in a movie.
11. Continuity:
It is the person who jots down the undergone processes in a shooting.
12. Costumier:
It is the person or group of persons that provides the things necessary
for the Actors/Actresses to wear in a shooting.
13. Props
& Set:
It is the person that provides and set-up the places and properties for
shooting.
14. Story
Writer:
It is the person that writes a story.
15. Script
Writer:
It is the person that screen-plays a story.
16. Stunt
Men:
They are the people that have the massive risk in a shooting.
17. Bum Men:
They are the people that hold the bum microphone in a shooting.
18. Sound /
Audio Men:
They are the people that records voice tracks in a shooting.
19. Gopher
Men:
They are the people that take care of electricity in a shooting.
20. Editor:
It is the person that edits raw productions by removing errors and
adding all it takes to be good for professional marketing and usage.
21.
Marketer:
It is the person that professionally distributes
the movie/music nationwide for public usage.
22. Location Driver:
It is the person that drives the Cast from one location to another.
MOVIE TERMINOLOGIES:
Cross-fade:
This is
like a “Fade to black then Fade to next scene,” in other words, as one scene
fades out, a moment of black interrupts before the next scene fades in. it is
not to be confused with DISSOLVE, since CROSSFADE always involves a black or
blank screen.
Flashback:
This is a technique of presenting
actions or events that happened earlier in the present action in a story.
Script:
A script is
a written text of a story.
Scene:
Scene is
simply the place of an action or event in a drama.
Cast:
This refers
to the actors and actresses in a play i.e. all the characters in a play.
Crew:
It is a group of professionals order
than the actors and actresses in charge of movie or drama production.
Set:
It is the
environment where shooting is carried out.
Criticism:
It is a careful study of another
person’s literary work aimed at making a fair careful judgment about the good
and bad qualities of the person’s work.
Synopsis:
This is the summary of a book, play,
story, etc.
DRAMATIC TERMINOLOGIES:
DRAMA:
Drama is a
literary form that involves dialogue and action to hold the creative desire of
its audience. Drama is the only form in the genres that does not do without the
theatre because it’s mostly meant for stage performance and for the consumption
of viewers called “the audience”.
DIALOGUE:
It is a
conversation in a play between two or more persons. Some prose writers employ
this term to add effect to their work.
MONOLOGUE:
Monologue
is a speech by one person on stage.
DRAMATIC
MONOLOGUE:
A situation in which the audience over
hears a character talking to himself.
INTERIOR
MONOLOGUE:
It is an act of representation of a
person’s inner thoughts and conscious feelings before they are voiced out.
AUDIENCE:
This is a
group of people who gather in a theatre to watch a piece of play. Most often
they are called “theatre goers”.
THEATRE:
This is a
building, area, outdoor structure or an open air where dramatic plays are
performed for viewer-ship.
THEATRE-GOER:
A person
who goes regularly to the theatre to see plays
POOR THEATRE:
It is a
theatre or play house lacking basic amenities that makes up a standard theatre.
THEATRE OF CRUELTY:
This is
when the audience is made to apprehend a feeling of suffering and the presence
of evil.
EPIC THEATRE:
It is a
theatre of epic drama.
THEATRE OF THE ABSURD:
This is
when the piece deals with deliberate unreal situation in expression against
man’s irrational and tragic behaviour.
THEATRE OF FACT:
Theatre of
fact is a realistic drama, focusing mainly on real happening.
LITTLE THEATRE:
This is a
theatre for small plays not likely to be a commercial success.
COUP DE THEATRE:
This occurs
whenever there is a surprise and sensational tune of event.
SATIRE:
It is a
play that uses laughter or scorn as a means of ridicule or derision, with the
intention of correcting human fault.
PROBLEM PLAY:
This is a
kind of play where the conflict of the protagonist arises from contemporary
social problems.
CALL BOY:
He is one
who invites actors when wanted on the stage and he also waits upon the prompter.
PROMPTER:
He is a
person who supplies forgotten line to any actor who loses grip of his line.
PROMPT BOOK:
This is a
copy of the play to be dramatized, which is in the possession of the prompter.
PROMPT BOX:
It is the
box on the stage meant for the prompter
PROP MAN/PROPERTY MASTER:
This is a
person in charge of the stage properties
PROPERTY ROOM OR CLOAK ROOM:
It is a
room in the theatre where stage properties are kept. It’s also called “Dock”
GREEN ROOM:
This is a
room where actors retire after their performance. Sometimes, this room is
painted in green colour.
DIVISION OF PLAY:
A play is
normally divided into Acts, which is similar to chapters in prose work. This
Act is further divided into scenes, e.g. Act 1 scene 2.
ACT:
Act is
simply an action and it refers to movement of events.
EPISODE:
It means an
incident or an event in a several events loosely linked together by independent
plots.
DRAMATIC CONVENTIONS:
These are
the techniques that substitute for reality. These techniques give the audience
information they could not get from a straightforward presentation of action.
Conventions must be realistic enough that the audience can experience “that
willing suspension of disbelief” so essential to the good drama.
CONCEALMENT:
This is a
convention that allows a character to be seen by the audience, but remain
hidden from fellow actors.
ASIDE:
It is a
convention that allows a character speaks directly to the audience without
being overheard by the other characters.
SOLILOQUY:
It occurs
when a character speaks his thoughts aloud, but not directly to the audience.
This involves introspection revealing the character’s personal thoughts and
feelings that would otherwise remain unvoiced.
CURTAIN:
A curtain
is a cloth that hangs in front of the stage in the theatre.
CURTAIN RAISER:
A short
performance before the main performance that is more important.
CURTAIN SPEECH:
Any speech
made before a curtain in the stage.
STAGE DIRECTOR:
This is a
person that dishes out instructions to the actors on what to do.
STAGE MANAGER:
This is the
person who is responsible for the general instructions, supervision, light
scenery, etc. during the performance of a play.
STAGE DIRECTION:
This is a
note in the text of a play telling actors when to come into or leave the stage
and the action to perform.
STAGE DOOR:
This the
entrance at the back of a theatre, used by actors and staff.
STAGE FREIGHT:
This is a
nervous feeling by performers when they appear in front of an audience,
especially on their debut appearance.
STAGE HAND:
This is the
person whose job is to help move scenery etc., in a theatre, to prepare the
stage for the next play or the next part of a play.
STAGE NAME:
A name an
actor takes instead of his real name.
STAGE STRUCK:
This is to
enjoy the theatre a lot and wishing very much to become and actor.
STAGE WHISPER:
Words
spoken quietly on stage by an actor to the audience and that the other people
on stage are not supposed to hear.
SCENERY:
This is the
background painting that is used to represent natural features or buildings in
a theatre stage.
FARCE:
This is
funny and ridiculous play based on an unlikely situation. It is a comedy of
extravagant humor where characters appear foolish and unserious.
BURLESQUE:
This is a
humorous play which tries to make something ridiculous.
ANAGNORISIS:
This is the
point when the protagonist recognizes the truth of a situation or discovers
another character’s identity or come to a realization about himself. The sudden
acknowledgement or insight by the protagonist arouses the desired intense
emotional reaction in the audience. A good example is when king Odewale finds
out his true parentage and come to terms on the crime he has been responsible
for.
DRAMATIC IRONY:
This occurs
when a character’s words or acts carry a large meaning he does not perceive,
the audience however, is fully aware of the character’s situation and can
realize the full importance of the action.
BRANCHES OF DRAMA:
Drama has
been further split into three different branches. They includes: Tragedy, Comedy and Tragic-comedy. This
is to enable better appreciation of the genre.
TRAGEDY:
Tragedy is
a drama that has an unhappy ending. Often times with the resultant death or
downfall of the protagonist.
Tragic Flaw:
It is the
flaw, error or defect in the tragic hero that led to his downfall.
Tragic Hero:
He is a
hero whose error or weakness contributes to his downfall.
Tragedian:
This is an
actor in a Tragedy or a person who writes tragedies for the theatre.
Tragedienne:
This is an
actress of tragedy, i.e. a female character.
Traditional Hero:
This is a
main character in a literary piece. He must have domineering presence in any
work of art.
Titular:
This is a
hero with only a nominal principal character.
Anti-Hero:
He is a
principal character lacking in nobility and without tragic dignity.
COMEDY:
Comedy is a
play or any literary piece that ends happily, often with funny character.
Slapstick Comedy:
Is the type
of humor that is based on simple actions e.g. people hitting each other,
falling down, with the stage properties
Situation Comedy (SITCOM):
A regular
programme, on radio or television that shows the same characters in different
amusing situations and in different episode
Comedian:
An actor or
entertainer who makes people laugh with jokes or funny stories
Comediatta:
This is a
short comic piece.
Comedienne:
This is a
female entertainer who makes people laugh with jokes or funny stories.
Comic:
Amusing and
making you laugh
Comic Book:
This is a
magazine mainly for children that tell stories through pictures.
The Comic:
This is the
section of a newspaper that contains comic strips.
Comic Strip:
A series of
drawing inside boxes that tell a story and are often printed in newspapers.
Comedy of Manners:
This is a
play intended to mock the behavior and fashion of a particular group by making
them look funny and foolish.
Humour:
This is
thing or speech that is funny and amusing.
Clown:
This is a
tricky character that provokes laughter by his jokes and actions.
Comic Character:
He is a
leading character that provokes laughter by getting involved in amusing
difficulties. Which he eventually free himself by sheer luck.
TRAGI-COMEDY:
A play or
story that has a sad or serious beginning but with a happy ending. It normally
ends like a comedy e.g. Shakespeare’s “Twelfth Night” and “The God’s Sledge
Hammer” by Smart Nnachi.
BUFFOON:
This is a
clown or jester. A person who does silly but amusing things
Protagonist:
This is the
hero, i.e. the main or leading character in a play or story.
Antagonist:
This is a
Villain, i.e. the character that opposes the main or leading character
(Protagonist) in a story.
HUBRIS:
This is the
overwhelming pride that results in the downfall of the protagonist of a
tragedy. An instance of this term is the overbearing pride and Joy, of king Oti
in “the god’s hammer” that brought a great calamity to the land of Edda. Hubris
leads the protagonist to break a moral law or ignore divine warning with
calamitous result.
HAMARTIA:
This is the
great error or frailty through which the fortunes of the tragic hero are
reversed. Hamartia may be caused by bad judgment, bad character, inherited
weakness, or any of several other possible causes of error; it must, however,
express itself through definite action or failure to perform a definite action
BOX OFFICE:
A place in
the theatre, cinema where seats are kept and tickets are sold. In the same
vein, when a play pulls huge audience to the theatre, it could be said the play
has been a huge box office success.
CATHARSIS:
This is an
act of releasing strong emotion during plays and other artistic presentations.
CHORUS:
This is a
group of singers who express opinion or emotions en mass, or to give commentary
through their songs. In the earliest Greek plays, the chorus was a large group
of men dancing and chanting or singing in unison. Playwrights use the chorus to
interpret and recall past events, to comment on the actions of the characters
in the play, or to foretell the future. In the 16th century a chorus
could be said to be an actor who speaks the opening and closing words of a
play.
Denouement:
This is a
point in a play where every thing explained and settled. It is also a point the
protagonist realizes the force opposing him.
Ballerina:
This is a
female dancer in ballet.
Pantaloon:
This is a
character, especially in pantomime, that appears foolish whom the clown plays
tricks with.
Cue:
This is the
last word of an actor’s speech especially, which is a signal to another actor
on what or when to do or say something.
Prima Donna:
This is a
stubborn Actor or Actress who does not take directions from a Director.
Prima ballerina:
This is the
main or leading woman dancer in ballet.
Prime Donna:
This is the
leading woman singer in an opera performance.
Ballet:
This is a
dramatic story told with a style of musical dancing, without talking or
singing.
Matinee:
This is an
afternoon performance of a play at a theatre or cinema.
Risqué:
This is a
comment, jokes, performance, etc. in a drama that is offensive, usually because
it is about sex or other immoralities.
Play-let:
This is a short dramatic piece
Spectacle:
When in a play the audience is shocked
or astonished by an event perhaps, unexpected
Deuterogamist:
This is the second actor in a Greek
drama.
Eponym:
This is a character that some stories
derive its title from.
Agony:
A conflict or struggle between two
protagonists in a story, which is over-stretched sometimes.
Exordium:
Also called exposition, is a succinct
introduction of a play, which allows the audience to be acquainted with the
background events or actions that will take place in the drama.
Coryphaeus:
A coryphaeus is a leader of a chorus.
Petrakos:
It is a revolving object at the side
of the stage in a theatre indicating change of scene.
Scenarist:
It is a writer of scenarios.
Masque:
A popular English play in the 16th
and 17th century written in verse, often with music and dancing
Scenario:
This is a written outline of events in
a film, play, an opera, etc.
Anti-Masque:
It is a short ridiculous presentation
that is performed internally between the acts of a masque, often as a comedy.
Example is a play within a play in Shakespeare’s Hamlet’
Agoraphobic:
It is a character that is overwhelmed
with the fear of being in open places.
Agoraphobia:
It is the actual fear itself as
exhibited by the Agoraphobic.
Burette:
It is a comic opera or musical force.
Epic
Hero:
He is a principal character in an epic
play or story. In him, the fate of the community represented in the play or
story depends.
Melodrama:
Is an exaggerated from of drama often
sensation and emotional, with a happy ending.
Realistic
Drama:
This is a drama of reality, which
tries to protect the false composition of every day life.
Non-Realistic
Drama:
This is a kind of drama that departs
from reality to vanity, with very unreal contents.
Straight
Play:
It is a very serious drama as against
a comedy.
Tetra-logy:
A combination of four dramas (three
tragedies and a satire) performed together at the ancient Athenian festival of
Dionysus.
Repertoire:
It is all the plays, songs, pieces of
music, etc that a performer knows and can perform.
Proscenium:
This is the part of the stage in the
theatre that is front of the curtain.
Tiring-room:
Dressing room for performers in a
theatre.
Promenade
or Foyer:
It is a part of the theatre where the
audience may walk about during intervals.
Cantata:
Short musical work sang by soloist,
often with a choir or orchestra in a dramatic form.
Harlequin:
This is a funny character in some
traditional plays, who wears special brightly coloured clothes with a diamond
pattern.
Pantomime:
It is a kind of play with music,
dancing and joke-which is mainly on a fairy tale.
Harlequinade:
It is a part of a pantomime in which a
harlequin plays the chief part.
Dramatic
Personae:
All the characters involved in a drama
or other literary piece.
Hero:
This is the main male character in a
drama or prose.
Heroine:
It is the main female character in a
story or play.
Villain:
This is the adversary character or
force strictly opposing the hero. He is the main bad character in any story.
Buss:
Playful kiss as noticed in a drama.
Oratorio:
It is a long musical event involving
singing and based on a story from the bible. It is another from of an
orchestra.
Deus
Exam-china:
A strange power or events that save a
situation that seem without hope.
Cloak-and-dagger:
It is that adventurism and sometimes
struggles seen in some melodramatic plays or prose.
Catastasis:
This is the highest point in a drama
where the action has reached its climax.
Mime:
It is the performance by the use of
movement of hand or body and facial expression.
Premiere:
First public performance of a play’s
way of speech, movement, behaviour, etc. or to imitate somebody in order to
make fun of the person’s habit or appearance.
Closet
Drama:
A play that is mostly sanctioned for
reading other than for acting and it is usually in verse form.
Entr’acte:
This is an interval performance
between acts in a play.
Comedy
of Errors:
A mistake of identity or facts or
misrepresentation of actions or character as in Oliver Goldsmith’s she stoops
to Conquer’
The
Swelling Act:
The part of a play in which small
events becomes something bigger.
Interlude:
It is a period of time between two
acts of a play.
Intermezzo:
This is a musical composition (mainly
short) to be played between the act of a drama or an opera. It also is used to
connect the main division of a large musical work.
Costume
Drama:
It is a drama where the actors wear
ancient costume to act.
Comic
Relief:
A humorous event or speech used to
calm down hutted nerve or to reduce emotional outpouring or to provide
temporary relief from the intense drama of the play, especially a tragic play.
Elizabeth
than Play House (Globe)
This is a London theatre where many of
Shakespeare’s plays were performed.
Miracle
Play:
A medieval play founded on the legend
of a saint or on a miracle performed by a saint. A miracle play is different
from a mystery play because it is based on legend instead of Biblical history.
Morality
Play:
A dramatic allegory in which the vice
and virtues strive for the possession of the human soul. For example,
characters like charity, Truth, the World, the Flesh, and the Devil come on the
stage disguising as persons and played the drama of life.
Mystery
Play:
This is a medieval play based on
Biblical history and scriptural themes.
Pageant:
It is a movable stage platform, or
scaffold upon which medieval dramas were performed. Often, these movable stages
were called Pageant Wagons.
Costume:
The clothes actors and actresses wear
when they act.
Parable:
It is usually a short story that
teaches a moral or spiritual lesson.
Foreshadowing:
This is a technique used to described
events or incidents that are yet to take place in a story.
Setting:
This is the place, physical background
and time at which the action of a story takes place.
Suspense:
It is a method of keeping the
important point of a story secret till the end. This retains the interest of
the audience or viewers till the resolution of the story.
Critic:
This is a person who makes judgment on
the good and bad qualities of another person’s literary work.
Prologue:
It is an introductory speech, piece,
etc. at the beginning of a book or play that brings to light the genesis of the
story.
Epilogue:
It is the concluding speech or event
in a story, which comments on what has happened or what happens after the final
resolution of the story.
Irony:
This is the use of words to convey the
opposite of the actual meaning of something, usually with jokes. There are
three types of irony which you need to know.
TYPES
OF IRONY:
Irony
of Situation:
When the reverse of what one expect
happens or when the person you least expect to do something does it.
Dramatic
Irony:
When the viewer or readers is aware of
a situation of which the character is not aware. E.g. in Romeo and Juliet, the
reader knows that Juliet is not really dead, but Romeo does not know.
Irony
of Language:
It is when a name or description
refers to or erroneously suggest the opposite of truth.
Intrigue:
It is a process when a character
hatches a secret plan or love against another character. Sometimes it involves
deception.
Sophism:
This is a false debate; reasoning,
argument, etc. intended to deceive.
TALL
STORY:
It is a strange and much exaggerated
story, which could be untrue.
CASUISTRY:
This is the use of clever argument
that may be false to pass judgment of right or wrong, or solve moral or legal
problems.
EXPURGATION:
This is an act or removing some parts
of a story, conversation, etc. because that part could be offensive or
improper.
ADVENTURE
STORY:
This is a story full of an unusual,
exciting and often with violent events.
PHANTOM
STORY:
This is a story full of something that
exists only in imagination, the ghost of the dead, etc.
SHORT
STORY:
This is a story about imaginary
characters or events that is very short, from five hundred to five thousand
words.
DILEMMA:
This is when a character encounters a
difficult problem in a story, which he/she has to make a choice between two
unpleasant situations.
TRILEMMA:
It is shares slight similarity with
dilemma. Instead of two unpleasant choices like in dilemma, trilemma brings
three unpleasant choices before a person. E.g. Obi will be incarcerated in a
police cell or imprisoned or sentenced to death.
EPIC:
This is a story based on the heroic
exploit of legendary or about the history of a nation.
STAGE:
Raised
platform or structure in a theatre where the artistic performances are
displayed.
TYPES OF STAGES:
We have
three types of stages for artistic performance.
1.
PROSCENIUM STAGE: This is the type of stage which the audience are
seated directly in front of the stage where artistic performances are carried
out. Example of this stage is School Devotion Hall, etc.
2.
THRUST STAGE: This is the type of stage which the audience are seated in three
(Front, Left and Right) directional sides of the stage where artistic performances
are carried out. Example of this stage is Church, etc.
3.
ARENA STAGE:
This
is the type of stage which the audience is seated round the stage where artistic
performances are carried out. Examples of this stage are Wrestling Ring,
Village Square, Football Stadium, Lidos in Spartacus, etc.
STAGE GEOGRAPHY:
Stage Hands and
Mechanism:
1.
Up
Centre Stage
2.
Wright Up Stage
3.
Left
Up Stage
4.
Centre
Stage
5.
Wright
Centre Stage
6.
Left
Centre Stage
7.
Down
Centre Stage
8.
Wright
Down Stage
9.
Left
Down Stage
10. Apron
Stage
After the
Apron Stage, you get the Stage Curtain before the Back Stage which can also be
called Off Stage being where the audience are seated to watch the artistic
performances on stage.
DRAMATIC STRUCTURE OF A CONVENTIONAL TRAGEDY
It consists
of these components;
A.
The Introduction:
The
introduction of a conventional tragedy always begins with exposition. It
creates tone, defines setting, and introduces some, characters. Introduction,
you may wish to know is the background information essential to the play.
B.
The Complication:
This
is the rising of the tragedy. It is the building of tension caused by the
conflict of opposing interests. Complication normally peak at the moment of
crisis.
C.
The Climax:
The
climax is the peak of action or crisis and emotional intensity. From this high
point, action and intensity must necessarily decline, so climax is sometimes
referred to as turning point.
D.
The Falling Action:
The
falling actions (denouement) stress action from the forces opposing the
protagonist. Suspense must be maintained while actions move swiftly and
logically toward the disaster of the tragedy.
E. The Catastrophe:
It is
the moment marking the hero’s tragic failure, often manifested by his death.
This moment of tragedy satisfies the audience in its logical conformity to the
order of events and in the nobility of the dying hero.
FIVE-ACT
PLAY:
This entails a formula of presenting a
play in five-act as exemplified by the Roman method of presenting a play.
Exposition
(Act I)
The exposition introduces the
characters, raises the conflict and provides the necessary background. This
continues unity it meets an inciting force, which interrupt a static or calm
situation.
Rising
Action (Act II)
After the inciting force, which could
be a character, had interrupted the calm atmosphere, and then comes he
rising action. Rising action is the entire event that advances and complicates
the action leading to the turning point.
Turning
Point or Crisis (Act II)
This is where the action changes its
course. It is the peak or high point of events.
Falling
Action (Act IV)
This is a point where the protagonist
suffers from his misdeed. Weakness or wrong judgment, it is in fact the actual
suffering that leads to the catastrophe or denouement.
Catastrophe
or Denouement (Act V)
It is the final resolution of the play
where all loose ends are tied up. Thus it is the end result of the play i.e.
where the play finally lands.
TYPES
OF CHARACTERS:
Major
Characters:
Major characters appear throughout the
drama, or in a major portion of it. They are mostly involved in the important
actions and conflicts.
Minor
Characters:
Minor characters, on the other hand,
enter the novel or story for a specific reason and may not be heard of again
after justifying the reason(s) they entered the novel or story. Or they may
exist throughout the novel in the shadow of the major character.
Round
Characters:
Round characters are central to a
story, its conflicts and its final message. They have many sides i.e. they grow
or change in several ways and they think and react on many level. Normally we
care about them and tend to reach along with them to the things that happen.
Flat
Characters:
Flat characters have only side i.e.
they may be major characters but they do not change. Flat characters are
important to a story because the round characters interact with them. We may
feel strongly about a flat character because he/she is a strong and consistent
representative of good or of evil.
PROVERBS:
1. He who tears the garment of honour must put on the mask of disgrace.
2. It is only a mad man that goes to sleep while his roof is on fire.
3. A river can not flow through the forest without bringing down trees.
4. No matter how large the ocean might be, it can not overflow it banks.
5. When a snake looses it strength as a snake, it’s been picked up like a
rope by little children.
6. No matter the amount of the stars in the sky, they can not overshadow
the moon.
7. The jumping of Gorilla from tree to tree does not make it a Monkey.
8. Despite the resemblance of Monkey and Chimpanzee, yet Monkey is Monkey
and Chimpanzee is Chimpanzee.
9. No matter the distance a Lizard might fall from, it will only
congratulate itself by nodding its head.
10. The gentle movement of a lion does not mean timidity or cowardness.
11. No matter how tall the Iroko tree is, a bird must surely perch on it.
12. The snake stays in green grass is never foolishness rather it is a means
of combining accuracy for its self defense and attack.
13. He who beats the drum of surugede must never fail to dance the music of
surugede and he that dances the music of surugede must know that the dance of
surugede is the dance of the spirit.
14. A bird that perches on a tiny rope will never fail to dance with the
tiny rope.
15. Poverty of the mind is an affliction to the gods.
16. A child who says his mother will not sleep, he also will not sleep.
17. A fowl that swallows a pin will not fail to say how painful it was.
18. Those whom their palm carnal is been broken by the benevolent spirit
should not laugh at the misfortunes of others.
19. It is only a coward that fights and ran away; the braves fight to the
end of the fight, because he who fights and ran away have to leave the fight
for another day.
20. A stubborn fly flow the corps to the grave.
21. The ear that refuses to hear will be cut off together with the head.
22. It is the quest of a Donkey to see the face of the hunter that makes it
receive a bullet.
23. A Toad does not run in broad day light for nothing, either it’s after
something or something is after it.
24. It is not wise for a hero to embark on a journey he does not hope to
finish.
25. When a man bends down to looks into another man’s anus, he should be
sure that his own anus is closed.
26. He who steps on the Cobra will never fail to taste is venom.
27. The Cobra cannot slither out of the nest to fight without been taught by
it mother.
28. Woman needs not to be brave when her son can spit back at the enemy.
29. A man’s possessions or social status is not a true measure of his
wealth.
30. It says that without a price you can not see your prize.
31. The ocean is calm does not mean it can not swallow anything that comes
on it way.
32. The short tail of the Lion does not mean that the Lion is not dangerous.
33. No matter how the great ocean is; it can not swallow a fish.
34. The Elephant claims to be the king of the forest, not knowing that on
the day of it coronation; the Lion was there.
35. A child that fails to know what kills his father, what kills his father
will also kill him.
36. For the cat to move quietly, sluggishly and consciously is not a threat
but it is a means of balancing the equation and the equilibrium that involves
in dismantling a rat.
37. Where a child cries and points his finger, if the mother is not there,
the father must be there.
38. The turning around of two lizards on a palm tree can never be
comprehended by human imagination.
39. It is only a fool that refuses when the gods has spoken, because the
gods does not only speak by words but by signs.
40. A child cry when he couldn’t find the mother and no mother can hear the
cry of her child and still remain where she sits.
41. The journey of a thousand miles begins with a step.
42. The physical combat between a beer and a tiger is never a threat to the
lion’s kingship.
43. When the eyes cry, the nose also cries.
44. It is only the one that knows your destination can show you the right
way to follow.
45. A vulture does not go to the market square for nothing; there must be a
raw flesh for the vulture to eat.
46. When a man behaves like a child, he is meant to address like a child.
47. For a snail or a tortoise to withdraw flesh into its shell does not mean
foolishness, rather it is a means for their self defense.
48. For a man to be born naked does not mean that a man was born empty.
49. A wise man whose house is on fire does not have time to chase a rat.
50. No matter how heavy the rain might fall, it can never wash away the spot
of the leopard.
51. The pretence of a man does not mean ignorance.
52. It is only ignorance that makes a rat to challenge a cat for a combat.
53. It is never wise to dance on the road side without a drum beat.
54. Never throw a stone at the market square because you don’t know whom it
might hurt.
55. A stubborn grass-hopper rest in the stomach of a bird.
56. It is never wise to fight a fight of an injustice because the fight of
an injustice surely has the reward of an injustice.
57. The arrows in the battle field often pears in those who are cowards;
even the harms in the war front also harm those whom are cowards.
58. Had I know, often comes to those who refuses to have a good strategy for
their success.
59. No man can embark on the journey of success without encountering the
roads of failure.
60. No matter how heavy the wind might be; it can not blow off the surface
of the earth.
BIBLE QUOTATIONS:
PSALMS 3:6.
I shall never be afraid of ten thousand of people
that have set themselves against me round about.
PSALMS 11:6.
Upon the wicked God shall rain snares, fire and
brimstone, and a horrible tempest shall be the portion of their cup.
PSALMS 23:4-6.
Yea, though I walk through the valley of the shadow
of death, I will fear no evil, for thou art with me, thy rod and thy staff they
comfort me, they preparest a table before me in the presence of my enemies,
thou anointed my head with oil, my cup runneth over, surely goodness and mercy
shall follow me all the days of life and I will dwell in the house of the Lord
for ever and ever.
PSALMS 27:1-3.
The Lord is my light and my salvation, whom shall I
fear? The Lord is the strength of my life of whom shall I be afraid, when the
wicked even my enemies and my foes came upon me to eat up my flesh, they
stumbled and fell. Though an host should encamp against me, my heart shall not
fear, though war should rise against me, but in this will I be confident.
PSALMS 27:5.
For in time of trouble, God shall hide me in His
pavilion; in the secret of His tabernacle shall He hide me and He shall set me
up upon a mighty rock.
PSALMS 32:10.
Many sorrows shall be to the wicked but he that
trusteth in the Lord, mercy shall compass him about.
ISAIAH 8:10.
Take counsel together, and it shall come to naught,
speak the words, and it shall not stand because God is with me.
JOEL 2:21.
Fear not, O land; be glad and rejoice for the Lord
will do great things.
PSALMS 1:5-6.
Therefore, the ungodly shall not stand in the
judgment, or sinners in the congregation of the righteous. For the Lord knoweth
the ways of the righteous but the ways of the ungodly shall perish.
EZEKIEL 11:10.
Ye shall fall by the sword; I will judge you in the
border of Israel and ye shall know that I am the Lord.
EPHESIANS 6:12.
For we wrestle not against flesh and blood but
against principalities, against powers against the rulers of darkness of this
world, against spiritual wickedness in the high places.
PSALMS 91:1-8.
He that dwelleth in the secret place of the most
high shall abide under the shadow of the Almighty. I will say of the Lord, He
is my refuge and my fortress, my God, in Him will I trust. Surely, He shall
deliver thee from the snare of the fowler, and from the noisome pestilence. He
shall cover thee with His feathers and under His wings shalt thou trust, His
truth shall be thy shield and buckler. Thou shalt not be afraid for the terror
by night nor for the arrow that flieth by day. Nor for the pestilence that
walketh in darkness, nor for the destruction that wasteth at noonday. A
thousand shall fall at thy side and ten thousand at thy right hand, but it
shall not come nigh thee. Only with thine eyes shalt thou behold and see the reward of the wicked.
JOB 11:20.
But the eyes of the wicked shall fail, and they shall not escape,
and their hope shall be as the giving up of the ghost.
ABOUT THE DIRECTOR
KING
SUCCESS C. EMMANUEL is
a native of Ezihe/Eleke Village in Isiekenesi, Ideato South L.G.A., Imo State
of Nigeria. He’s presently a Law Student in University of Nigeria Nsukka. A
bonafide member of Directors Guild of Nigeria (DGN), Actors Guild of Nigeria
(AGN), Association of Movie Practitioners (AMP) and Oyigbo Directors
Association (ODA).
KING
S.C.E.
started his entertainment life right from his primary 3 class, he really love
entertainment and is often good in it. He embraced entertainment skills like
Acting, Dancing, Singing and Martial Art; he’s also an Artistic Director, a Continuity,
a Props/Set and a Director in entertainment production.
KING
S.C.E.
is a Talented Entertainer; he has trained lots of Great-Stars in entertainment
world today. He’s very good in entertainment industry and often drives joy
while being in entertainment ground.
In spite his level in entertainment
world, yet he’s often humble to learn even from his Junior Artistes, he really
has all the qualities of a good Entertainer and promising to always give out
the best in him, just as he embrace the name – King of the Best.
KING
S.C.E. has
written some scripts, viz; The True Game, Cessation of Melancholy, Power in a
Spoken Word, The Mystery of Vow, etc. And he has also written some books, viz;
Juvenile Delinquency, Simple Steps to Exploit, Truth About Faithfulness, etc.
KING
S.C.E. is
the President and Founder of Great-stars Entertainment Production (worldwide)
but was originated from Oyigbo, Rivers State, Nigeria since Saturday, 24th
day of October, 2009 and the production has gone far and well in producing a
lot of interesting movies and music in the world. He’s also the founder of
Oyigbo Directors Association (ODA) in the year 2013.
No comments:
Post a Comment