Thursday, 23 January 2014

GREAT-STARS ENTERTAINMENT TIPS


TABLE OF CONTENTS


1.           Introduction       -       -       -       -       -       -       -       -       2
2.           Entertainment    -       -       -       -       -       -       -       -       3
3.           Acting       -       -       -       -       -       -       -       -       -       3
4.           Dancing     -       -       -       -       -       -       -       -       -       7
5.           Singing      -       -       -       -       -       -       -       -       -       11
6.           Joke  -       -       -       -       -       -       -       -       -       -       12
7.           Martial Art         -       -       -       -       -       -       -       -       13
8.           Camera Terms    -       -       -       -       -       -       -       -       14
9.           Types of Shots    -       -       -       -       -       -       -       -       14
10.       Three Steps of Production   -       -       -       -       -       -       16
11.       Key Factors in Movie Making        -       -       -       -       -       16
12.       Movie Terminologies    -       -       -       -       -       -       -       18
13.       Dramatic Terminologies       -       -       -       -       -       -       19
14.       Stage, Types & Parts of Stages    -       -       -       -       -       35
15.       Dramatic Structure of Conventional Tragedy  -       -       -       36
16.       Five Act Play      -       -       -       -       -       -       -       -       37
17.       Types of Characters    -       -       -       -       -       -       -       39
18.       Proverbs    -       -       -       -       -       -       -       -       -       40
19.       Bible Quotations -       -       -       -       -       -       -       -       44
20.       About the Director      -       -       -       -       -       -       -       46

NOTE: THE CONTENTS OF THIS BOOK IS NOT THE END OF ENTERTAINMENT TIPS, THERE ARE MORE YOU SHOULD LEARN FROM YOUR DIRECTORS IF ONLY YOU CAN BE CLOSE AND HUMBLE TO THEM AND THERE ARE MORE YOU CAN ALSO LEARN FROM YOUR PROPER RESEARCHES ON THE INTERNET.

Aspire to acquire what you desire and when you perspire, don’t retire but re-fire.


INTRODUCTION

This Entertainment Tips is a book written for the enhancement of entertainment skills in Nigerian Up-coming Artistes, just as to get them acquainted with the relevant terminologies about entertainment in our present society.

This Entertainment Tips is an enhancement book which all the Up-Coming Artistes in our present society must require to study in order to understand what they are really meant to know about entertainment.

Therefore, I humble wish to urge the entire Artistes far and near to grab a copy of this book and study it properly; especially those whom wish to study “Theatre Arts” in school, because this book must go a long way to helping you.

This is a book that it search was properly and carefully conducted by the writer whom has being in the field of Entertainment for a long period of time. And sincerely wishes to extend his intellectual entertainment acquisition to his fellow Artistes within and outside the society.

This Entertainment Tips was completely examined and approved by Theatre Arts Professors from different Tertiary Institutions in the nation.



KING SUCCESS C. EMMANUEL
Director, Actor, Producer, Story/Script Writer
(DGN, AGN, AMP, ODA)



ENTERTAINMENT:
Entertainment can be defined as any activity that captured human’s attention, make them to feel happy, relaxed and excited.

ENTERTAINER:
An Entertainer is a person who does an activity that captures human’s attention; make them to feel happy, relaxed and excited.

TYPES OF ENTERTAINMENT:
From the definition above, we discovered that there are some activities that can capture human’s attention, make them feel happy, relaxed and excited. These activities are:
1.          Acting
2.          Dancing
3.          Singing
4.          Jokes
5.          Modeling
6.   Martial Art, etc.

ACTING:
This can be defined as the act of performing in a theatre, television, film or any other storytelling medium.

TYPES OF ACTING:
Classical Acting:
This teaches the techniques of more traditional or historical acting styles. For the actors seeking a way to express their inner Hamlet or Oedipus; classical acting offer invaluable assistance in mastering the historical acting techniques used in the some stories, Classical Acting is not necessarily a mainstay in popular culture. It is timeless in the essence that actors who study it will always have an audience.

Voice-Over Acting:
This gives the possibility for work in animated films, TV shows and video games, radio comedies and dramas, radio and television commercials and dubbed foreign language films, voice acting is a very popular point of study for aspiring actors in NYC. Because these jobs require all dramatic expressions to be vocal, voice acting trains actors’ voices to convey any emotion a scene or setting may require. It is also helps actors to master vocal inflection, tone, and style to minimize the degree of emotion expressed in their speech.

Method Acting:
This teaches students to immerse themselves in thoughts and emotions of their characters in order to perform their roles as convincingly as possible. Rather than merely portraying their characters externally through vocal style and body and facial expressions, Method Actors must fully inhabit the reality of their characters. This means that Method Acting can often be quite intensive, as they require actors to fully experience the emotions (good or bad) of the characters they want to portray.

Improv. Acting:
This is often the perfect means to sharpen the wits of anyone looking to explore less conventional acting styles. Not for the faint of heart, Improv. Acting takes traditional actors out of their comfort zones by requiring their students to thing both quickly and wittily to meet the demand of fast-paces, script-less acting environment.

Film and Television Acting:
This is the most popular acting. It is the most lucrative in the acting industry, so the eventual goal of most aspiring actors is often to snag major film and television acting roles. Because of this; this type of acting is generally the most competitive, as they not only help students to master their craft, but also increase their marketability so that they might land jobs and agents in the future.

WHO IS AN ACTOR / ACTRESS:
An Actor/Actress can be define as a person who is capable of interpreting a role in a character which concerns fact of life in order to educate, pass information and entertain the viewers.

EIGHT QUALITIES OF A GOOD ACTOR:
Flexibility:       
This is the ability of being ease in dealing with things.
There are three (3) types of flexibility an actor must possess; an actor must be flexible with time, with criticism and with change:
(i)           Time: No matter the time and the conflicts you may have, Directors expects an actor/actress to keep to time of rehearsals, shows and the time to appear on set. No Director would like to keep to time before his artistes. This goes with dedication.
(ii)         Criticism: One can never be a perfect actor similar to the aspect of a writer because this work requires criticism for a better growth. When a Director suggests an actor to try a scene from a different viewpoint, always answer “Yes Sir” and do it, but if you discover fault with the Director’s suggestion, humbly request for clarification, or reply “I must try” don’t you ever argue with the Director because that will make you a “Prima Donna” which no Director likes.
(iii)       Change: An actor might encounter a negative challenge on stage/set; therefore, an actor must improvise and be able to cover any fault that might be a subject to criticism. Even when an actor biffs a line, the mark of a great actor is that the viewers shouldn’t discover.

Diction:
An actor must have the ability to deliver lines with proper pronunciation in order to let the audience understand the message or information he is passing to them.

Smartness:
An actor must embrace the ability of swift movement in order to challenge any role that requires such action.

Boldness:
An actor must not be shy to appear before audience. He must be confident in his Memorization, characterization and talent. The Director may not constantly assure an actor that he is talented; but you as an actor must keep that confidence within yourself that you are talented. Always be bold with your actions despite the kind of actions they mighty be.

Courage:
An Actor must have the ability to believe that he can do it to the best of it. With little or much training as necessary, if an actor utilize the main rules of acting to their advantage, it doesn’t matter if you have the talent or not because talent can be developed in classes and in the industries until when he feel ready for and audition. Even those great ones who claim to have the talent go back to class or industry for help; no talent is perfect. Actors can grow talent like a flower, if they give it the right dedication, passion and confident.


Audibility:
The ability to be loud when acting; Audibility really applies only to stage acting, not so much to movie acting because movie acting employs bum microphone. Directors will be interminably request more projection from actors on stage performance because theatres are physically shaped for sound to travel, but the audience, clothes and even the seats often suck up sound like vacuums. Stage actors need projection to let the amount of audience to hear them. Volume is highly required for great stage actors.

Socialism:
Actors should be a personality that people would laugh and relate with. The personality that an actor or actress brings out in his or her characters is what makes him or her unique as an actor or actress.

Self-Discipline:
This is one of the most important qualities of a great actor; an actor should be nice to the Director, to fellow-stars, to audience/viewers and to the technical crewmen or techies. Worse things happen to actors to deal with “Prima Donna” who can’t take Direction and expects movie makers to work with them. A Prima Donna Actor is not only despised by fellow stars or crew, but the worse thing is the Directors’ talk. Directors have a secret community where they rant and rave about actors, therefore if your name as an actor comes up in the topic of “Do Not Hire”, just believe that you are out of luck because you will not be hired neither shall a role be given to you in a job.

ACTORS / ACTRESSES ARE SEEN AS:
Mirror:
They are seen as the mirror that the public watches to know and understand what is happening in the society.

Eye Opener:
They are seen as the eyes opener that opens the eyes of the public by alerting them on what to do in any situation that occurs to them.

Informer:
They are seen as informers that inform the public on what is happening or what has already happened in the society, either in governmental aspect, social lifestyle, economic access or ancient lifestyle. They also serve as media advert.


REASONS OF BEING AN ACTOR / ACTRESS:
To Entertain:
They serve as instrument that makes the public to feel happy, relaxed and excited.

To Pass Information:
They serve as a media that enlighten the public on what is happening or what has happened.

To Educate:
They serve as teachers by teaching the public the right and wrong aspect of living in the human affairs.

DANCING:
This can be defined as the act of moving rhythmically to music.

DANCER:
This can be defined as a person who is capable of moving rhythmically to music.

TYPES OF DANCE:
Dance seems to be a lot like ice cream flavors... it's so hard to choose just one. If you are thinking of trying out a new dance style, there may be a few you haven't even considered. Check out this list of dance genres and see which one appeals to you. There are many fun types of dance; you may need to sample a few to find your favorite.
 (Image of Ballet Dancer)

Ballet serves as a backbone for many other styles of dance, as many other dance genres are based on ballet. Ballet is based on techniques that have been developed over centuries. Ballet uses music and dance to tell stories. Ballet dancers have the ability to transport an audience to another world.
 (Image of Jazz Dancers)

Jazz is a fun dance style that relies heavily on originality and improvisation. Many jazz dancers mix different styles into their dancing, incorporating their own expression. Jazz dancing often uses bold, dramatic body movements, including body isolations and contractions.

 (Image of Tap Dancers)

Tap dancing is an exciting form of dance in which dancers wear special shoes equipped with metal taps. Tap dancers use their feet like drums to create rhythmic patterns and timely beats.
 (Image of Hip-Hop Dancer)

Hip-hop is a dance style, usually danced to hip-hop music, which evolved from the hip-hop culture. Hip-hop includes various moves such as breaking, popping, locking and krumping, and even house dance. Improvisation and personal interpretation are essential to hip-hop dancing.
 (Image of Modern Dancer)

Modern dance is a dance style that rejects many of the strict rules of classical ballet, focusing instead on the expression of inner feelings. Modern dance was created as a rebellion against classical ballet, emphasizing creativity in choreography and performance.

 (Image of Swing Dancers)

Swing dance is a lively dance style in which couples swing, spin and jump together. Swing dancing is a general term that means dancing to swing music or music that "swings." How can you tell if a song swings? Swing dancers know when a song swings because when they hear it, they can't stand still.


  (Image of Contra Dancers)

Contra dance is a form of American folk dance in which the dancers form two parallel lines and perform a sequence of dance movements with different partners down the length of the line. Contra dances are relaxed with family-like atmospheres. The dancing is excellent exercise, and dancers can set their own pace. Contra dancers are usually friendly, active people with a love of dance.
  (Image of Country & Western Dancers

Country and western dance includes several dance forms, usually danced to country-western music. If you've ever been to a country and western club or tavern, you've probably seen a few cowboy boot-wearing dancers twirling around the dance floor with big smiles on their faces.
  (Image of Belly Dancer)

Belly dance is a unique form of dance characterized by sharp, rolling movements of the hips and abdomen. The true origins of belly dancing are debated among enthusiasts.

  (Image of Flamenco Dancer)

Flamenco dance is an expressive dance form that mixes percussive footwork with intricate hand, arm and body movements. Flamenco is a Spanish art consisting of three forms: Cante, the song, Baile, the dance, and Guitarra, guitar playing.


  (Image of Latin Dancers)

Latin dance is a fast-paced, often sensual, partner dance characterized by sexy hip movements. However, hip movements are not intentional in any of the Latin dances. The hip motion is a natural consequence of changing weight from one foot to the other.

  (Image of Folk Dancers)

Folk dance refers to a variety of dances developed by groups or communities, as opposed to being made up by a choreographer. There are several types of folk dance including Clogging, English Country Dance, International Folk Dance, Irish Dance, Maypole Dance, Morris Dance, Nordic Polska Dance, Square Dance, and many more. Folk dances are often performed at social events.


QUALITIES OF A GOOD DANCER:

Flexibility:       
This is the ability of being fit in any movement required of you.

Boldness:
This is the ability to embrace confidence when performing.

Courage:
This is the ability to embrace braveness when performing.

Smartness:
This is the ability to have sharp movement when performing.

DANCERS ARE SEEN AS:
Entertainers:
Dancers are seen as entertainers that entertains the viewers.

Beauty:
Dancers are also seen as the beauty of music.


REASONS OF BEING A DANCER:
To Entertain:   
Dancers serve as a medium of entertainment to the viewers.

To Beautify:
Dancers also serve as the beauty of music.

SINGING:
This can be defined as the act of making musical sounds with the voice.

SINGER:
This can be defined as a person who is capable of making musical sounds with the voice.

QUALITIES OF A GOOD SINGER:

Orientation:
This is the ability of using the words that would be understood by the listeners.

Boldness:
This is the ability to embrace confidence when performing.

Courage:
This is the ability to embrace braveness when performing.

SINGERS ARE SEEN AS:

Entertainers:
Singers are seen as a medium of entertainment which entertains the listeners.

Informers:
Singers are also seen as a medium of information which passes reliable information to the listeners.

REASONS OF BEING A SINGER:
To Entertain:
They serve as a medium that makes the public to feel happy, relaxed and excited.

To Pass Information:
They serve as a medium that enlighten the public on what is happening or what has happened.


JOKE:
This can be defined as the act of telling stories or something to causes laughter.

JOKER:
This can be defined as a person who is capable of telling stories or something that amuses the listeners.

QUALITIES OF A GOOD JOKER:
Boldness:
This is the ability to embrace confidence when talking.

Courage:
This is the ability to embrace braveness when talking.

JOKERS ARE SEEN AS:
Entertainers:
They are seen as entertainers that entertains the listeners.

Informers:
They are also seen as informers that pass information to the listeners through jokes.

REASONS OF BEING A JOKER:
To Entertain:
They serve as a medium of entertainment that makes the public to feel happy, relaxed and excited.

To Pass Information:
They serve as a medium that pass information to the listeners.




MARTIAL ART:
This can be defined as a sport which originated as a form of self-defense, self-discipline and attack. It is also regarded as a means of entertainment.

MARTIAL ARTIST:
This can be defined as a person who is well trained for self-defense, self-discipline and attack, also having the mindset of entertaining with the skills.

QAULITIES OF A GOOD MARTIAL ARTIST:
S C A P S B E F F S

Speed:
This is the ability of having a swift movement.

Control:
This is the ability to direct, influence or limits something.

Accuracy:
This is the ability to deliver without errors.

Perseverance:
This is the ability to continue something inspite of difficulty.

Strength:
This is the ability of withstanding pressure.

Balance:
This is the ability to uphold physical waves.

Endurance:
This is the ability to withstand pains.

Flexibility:
The ability to bent body posture easily.

Focus:
This is the ability to have steady mindset toward something without distraction.

Stamina:
Is the ability to maintain physical effort of resisting physical challenge.
MARTIAL ARTISTS ARE SEEN AS:
Savers: They save lives and properties with their combative trained skills acquisition.

Ambassadors: They represent their nations in terms of combative competitions.

Entertainers: They entertain with their trained skills acquisition.

Disciplinarians: They are self-disciplined and can also discipline others.

REASONS OF BEING A MARTIAL ARTIST:
To Save: To save lives and properties with their combative trained skills acquisition.

To Represent: To represent their nations in terms of combative competitions.

To Entertain: To entertain with their trained skills acquisition.

To Be Disciplined: To be self-disciplined and to discipline others.


CAMERA TERMS:
Shot:       
It is the capturing of an image with a camera.

Picture:
It is an image of a person or an object.

Photograph:
It is the manipulation of an image through a camera.


TYPES OF SHOTS:
C.U. (Close Up) Shot:
It is a passport kind of shot.

T.C.U. (Tight Close Up) Shot:
It is closer than a passport kind of shot.

Roving Shot:
It is the kind of shot by which camera roams about.

M.S. (Master Shot):
It is a shot that contains all the details of an image from any possible angle of a camera.

M.M.S. (Medium Master Shot):
It is a shot that takes the half image of a person.

L.M.S. (Long Master Shot):
It is a shot taken from more distanced point to a master shot.

X.L.S. (Extremely Long Shot):
It is a shot taken from as much as a quarter of a mile away.

Aerial Shot:
This is a shot taken from a plane or helicopter (not a crane). E.g. if a scene takes place on a tall building, you may want to have an aerial shot of the floor the action takes place on.

S.M.S. (Short Master Shot):
It is a shot taken from a point closer than a master shot.

P.O.V. (Point of View):
It is a shot taken from an actor’s point of view.

High Angle Shot:
It is the shot taken above the eye sight.

L.A.S. (Low Angle Shot):
It is the shot taken below the eye sight.

Over Head Shot:
It is a shot taken from a position over the head of a person.

Over Shoulder Shot:
It is the shot taken from the shoulder of a person.

Subjective Shot:
It is the shot taken from the subjective position of a camera.

U.S. (Underground Shot):
It is a shot taken from the ground posture of a camera.

Establishment Shot:
It is a shot taken to know the location of a scene.

Cut Away Shot:
It is a snappy shot taken swiftly on a particular action.


THREE STEPS OF PRODUCTION:
Pre-Production:
It is the planning stage of a production.

Production Proper:
It is the proper period of shooting.

Post Production:
It is the period of editing, sound tracking and adding all it requires to be good for marketing.


KEY FACTORS IN MOVIE MAKING:
1.          Director:
The person, who visualizes the movie based on the script, creates shots, suggests how the actors should portray their characters, and helps to edit the final cut. Basically, is the person in charge of converting a script into a movie.

2.     Assistant Director:
It is the person who assists the Director in being in charge of the Artistes performances on set and also in dictating the kinds of relevant shots to take on set.

2.          Artistic Director:
It is the person that directs the cast on back set and making sure that they deliver their lines & actions properly on front set.

3.     Casting Director:
It is the person that gives roles to the Actors/Actresses, or the person whom suggests the Actor/Actress that is fit to be cast in a particular character of a movie.
4.     Director of Photograph (D.O.P):
It is the person that directs the photograph.
       
5.     Producer:
It is the person that does the production from the beginning to the end and also the person that employ Actors / Actresses.

6.     Executive Producer:
It is the person or group of persons that form a production, or the person that gives money for a production.
       
7.     Production Manager:
It is the person that manages the production.

8.     Location Manager:
It is the person who finds out the good places for shooting.
       
9.     Welfare Manager:
It is the person that provides food for Actors/Actresses in a location.
       
10.   Make-up Artist:
It is the person that makes the Actors/Actresses up in a movie.
       
11.   Continuity:
It is the person who jots down the undergone processes in a shooting.

12.   Costumier:
It is the person or group of persons that provides the things necessary for the Actors/Actresses to wear in a shooting.
       
13.   Props & Set:
It is the person that provides and set-up the places and properties for shooting.
       
14.   Story Writer:
        It is the person that writes a story.
       
15.   Script Writer:
It is the person that screen-plays a story.
       
16.   Stunt Men:
They are the people that have the massive risk in a shooting.

17.   Bum Men:
They are the people that hold the bum microphone in a shooting.
       
18.   Sound / Audio Men:
They are the people that records voice tracks in a shooting.

19.   Gopher Men:
They are the people that take care of electricity in a shooting.

20.   Editor:
It is the person that edits raw productions by removing errors and adding all it takes to be good for professional marketing and usage.

21.        Marketer:
It is the person that professionally distributes the movie/music nationwide for public usage.

22.   Location Driver:
It is the person that drives the Cast from one location to another.


MOVIE TERMINOLOGIES:
Cross-fade:
This is like a “Fade to black then Fade to next scene,” in other words, as one scene fades out, a moment of black interrupts before the next scene fades in. it is not to be confused with DISSOLVE, since CROSSFADE always involves a black or blank screen.

Flashback:
This is a technique of presenting actions or events that happened earlier in the present action in a story.

Script:
A script is a written text of a story.

Scene:
Scene is simply the place of an action or event in a drama.


Cast:
This refers to the actors and actresses in a play i.e. all the characters in a play.

Crew:
It is a group of professionals order than the actors and actresses in charge of movie or drama production.

Set:
It is the environment where shooting is carried out.

Criticism:
It is a careful study of another person’s literary work aimed at making a fair careful judgment about the good and bad qualities of the person’s work.

Synopsis:
This is the summary of a book, play, story, etc.

DRAMATIC TERMINOLOGIES:
DRAMA:
Drama is a literary form that involves dialogue and action to hold the creative desire of its audience. Drama is the only form in the genres that does not do without the theatre because it’s mostly meant for stage performance and for the consumption of viewers called “the audience”.

DIALOGUE:
It is a conversation in a play between two or more persons. Some prose writers employ this term to add effect to their work.

MONOLOGUE:
Monologue is a speech by one person on stage.

DRAMATIC MONOLOGUE:
A situation in which the audience over hears a character talking to himself.

INTERIOR MONOLOGUE:
It is an act of representation of a person’s inner thoughts and conscious feelings before they are voiced out.


AUDIENCE:
This is a group of people who gather in a theatre to watch a piece of play. Most often they are called “theatre goers”.

THEATRE:
This is a building, area, outdoor structure or an open air where dramatic plays are performed for viewer-ship.

THEATRE-GOER:
A person who goes regularly to the theatre to see plays

POOR THEATRE:
It is a theatre or play house lacking basic amenities that makes up a standard theatre.

THEATRE OF CRUELTY:
This is when the audience is made to apprehend a feeling of suffering and the presence of evil.

EPIC THEATRE:
It is a theatre of epic drama.

THEATRE OF THE ABSURD:
This is when the piece deals with deliberate unreal situation in expression against man’s irrational and tragic behaviour.

THEATRE OF FACT:
Theatre of fact is a realistic drama, focusing mainly on real happening.

LITTLE THEATRE:
This is a theatre for small plays not likely to be a commercial success.

COUP DE THEATRE:
This occurs whenever there is a surprise and sensational tune of event.

SATIRE:
It is a play that uses laughter or scorn as a means of ridicule or derision, with the intention of correcting human fault.

PROBLEM PLAY:
This is a kind of play where the conflict of the protagonist arises from contemporary social problems.

CALL BOY:
He is one who invites actors when wanted on the stage and he also waits upon the prompter.

PROMPTER:
He is a person who supplies forgotten line to any actor who loses grip of his line.

PROMPT BOOK:
This is a copy of the play to be dramatized, which is in the possession of the prompter.

PROMPT BOX:
It is the box on the stage meant for the prompter

PROP MAN/PROPERTY MASTER:
This is a person in charge of the stage properties

PROPERTY ROOM OR CLOAK ROOM:
It is a room in the theatre where stage properties are kept. It’s also called “Dock”

GREEN ROOM:
This is a room where actors retire after their performance. Sometimes, this room is painted in green colour.

DIVISION OF PLAY:
A play is normally divided into Acts, which is similar to chapters in prose work. This Act is further divided into scenes, e.g. Act 1 scene 2.

ACT:
Act is simply an action and it refers to movement of events.

EPISODE:
It means an incident or an event in a several events loosely linked together by independent plots.


DRAMATIC CONVENTIONS:
These are the techniques that substitute for reality. These techniques give the audience information they could not get from a straightforward presentation of action. Conventions must be realistic enough that the audience can experience “that willing suspension of disbelief” so essential to the good drama.

CONCEALMENT:
This is a convention that allows a character to be seen by the audience, but remain hidden from fellow actors.

ASIDE:
It is a convention that allows a character speaks directly to the audience without being overheard by the other characters.

SOLILOQUY:
It occurs when a character speaks his thoughts aloud, but not directly to the audience. This involves introspection revealing the character’s personal thoughts and feelings that would otherwise remain unvoiced.

CURTAIN:
A curtain is a cloth that hangs in front of the stage in the theatre.

CURTAIN RAISER:
A short performance before the main performance that is more important.

CURTAIN SPEECH:
Any speech made before a curtain in the stage.

STAGE DIRECTOR:
This is a person that dishes out instructions to the actors on what to do.

STAGE MANAGER:
This is the person who is responsible for the general instructions, supervision, light scenery, etc. during the performance of a play.

STAGE DIRECTION:
This is a note in the text of a play telling actors when to come into or leave the stage and the action to perform.

STAGE DOOR:
This the entrance at the back of a theatre, used by actors and staff.

STAGE FREIGHT:
This is a nervous feeling by performers when they appear in front of an audience, especially on their debut appearance.

STAGE HAND:
This is the person whose job is to help move scenery etc., in a theatre, to prepare the stage for the next play or the next part of a play.

STAGE NAME:
A name an actor takes instead of his real name.

STAGE STRUCK:
This is to enjoy the theatre a lot and wishing very much to become and actor.

STAGE WHISPER:
Words spoken quietly on stage by an actor to the audience and that the other people on stage are not supposed to hear.

SCENERY:
This is the background painting that is used to represent natural features or buildings in a theatre stage.

FARCE:
This is funny and ridiculous play based on an unlikely situation. It is a comedy of extravagant humor where characters appear foolish and unserious.

BURLESQUE:
This is a humorous play which tries to make something ridiculous.

ANAGNORISIS:
This is the point when the protagonist recognizes the truth of a situation or discovers another character’s identity or come to a realization about himself. The sudden acknowledgement or insight by the protagonist arouses the desired intense emotional reaction in the audience. A good example is when king Odewale finds out his true parentage and come to terms on the crime he has been responsible for.
DRAMATIC IRONY:
This occurs when a character’s words or acts carry a large meaning he does not perceive, the audience however, is fully aware of the character’s situation and can realize the full importance of the action.

BRANCHES OF DRAMA:
Drama has been further split into three different branches. They includes: Tragedy, Comedy and Tragic-comedy. This is to enable better appreciation of the genre.

TRAGEDY:
Tragedy is a drama that has an unhappy ending. Often times with the resultant death or downfall of the protagonist.

Tragic Flaw:
It is the flaw, error or defect in the tragic hero that led to his downfall.

Tragic Hero:
He is a hero whose error or weakness contributes to his downfall.

Tragedian:
This is an actor in a Tragedy or a person who writes tragedies for the theatre.

Tragedienne:
This is an actress of tragedy, i.e. a female character.

Traditional Hero:
This is a main character in a literary piece. He must have domineering presence in any work of art.

Titular:
This is a hero with only a nominal principal character.

Anti-Hero:
He is a principal character lacking in nobility and without tragic dignity.

COMEDY:
Comedy is a play or any literary piece that ends happily, often with funny character.
Slapstick Comedy:
Is the type of humor that is based on simple actions e.g. people hitting each other, falling down, with the stage properties

Situation Comedy (SITCOM):
A regular programme, on radio or television that shows the same characters in different amusing situations and in different episode

Comedian:
An actor or entertainer who makes people laugh with jokes or funny stories

Comediatta:
This is a short comic piece.

Comedienne:
This is a female entertainer who makes people laugh with jokes or funny stories.

Comic:
Amusing and making you laugh

Comic Book:
This is a magazine mainly for children that tell stories through pictures.

The Comic:
This is the section of a newspaper that contains comic strips.

Comic Strip:
A series of drawing inside boxes that tell a story and are often printed in newspapers.

Comedy of Manners:
This is a play intended to mock the behavior and fashion of a particular group by making them look funny and foolish.

Humour:
This is thing or speech that is funny and amusing.

Clown:
This is a tricky character that provokes laughter by his jokes and actions.
Comic Character:
He is a leading character that provokes laughter by getting involved in amusing difficulties. Which he eventually free himself by sheer luck.

TRAGI-COMEDY:
A play or story that has a sad or serious beginning but with a happy ending. It normally ends like a comedy e.g. Shakespeare’s “Twelfth Night” and “The God’s Sledge Hammer” by Smart Nnachi.

BUFFOON:
This is a clown or jester. A person who does silly but amusing things

Protagonist:
This is the hero, i.e. the main or leading character in a play or story.

Antagonist:
This is a Villain, i.e. the character that opposes the main or leading character (Protagonist) in a story.

HUBRIS:
This is the overwhelming pride that results in the downfall of the protagonist of a tragedy. An instance of this term is the overbearing pride and Joy, of king Oti in “the god’s hammer” that brought a great calamity to the land of Edda. Hubris leads the protagonist to break a moral law or ignore divine warning with calamitous result.

HAMARTIA:
This is the great error or frailty through which the fortunes of the tragic hero are reversed. Hamartia may be caused by bad judgment, bad character, inherited weakness, or any of several other possible causes of error; it must, however, express itself through definite action or failure to perform a definite action

BOX OFFICE:
A place in the theatre, cinema where seats are kept and tickets are sold. In the same vein, when a play pulls huge audience to the theatre, it could be said the play has been a huge box office success.

CATHARSIS:
This is an act of releasing strong emotion during plays and other artistic presentations.

CHORUS:
This is a group of singers who express opinion or emotions en mass, or to give commentary through their songs. In the earliest Greek plays, the chorus was a large group of men dancing and chanting or singing in unison. Playwrights use the chorus to interpret and recall past events, to comment on the actions of the characters in the play, or to foretell the future. In the 16th century a chorus could be said to be an actor who speaks the opening and closing words of a play.

Denouement:
This is a point in a play where every thing explained and settled. It is also a point the protagonist realizes the force opposing him.

Ballerina:
This is a female dancer in ballet.

Pantaloon:
This is a character, especially in pantomime, that appears foolish whom the clown plays tricks with.

Cue:
This is the last word of an actor’s speech especially, which is a signal to another actor on what or when to do or say something.

Prima Donna:
This is a stubborn Actor or Actress who does not take directions from a Director.

Prima ballerina:
This is the main or leading woman dancer in ballet.

Prime Donna:
This is the leading woman singer in an opera performance.

Ballet:
This is a dramatic story told with a style of musical dancing, without talking or singing.

Matinee:
This is an afternoon performance of a play at a theatre or cinema.


Risqué:
This is a comment, jokes, performance, etc. in a drama that is offensive, usually because it is about sex or other immoralities.

Play-let:
This is a short dramatic piece

Spectacle:
When in a play the audience is shocked or astonished by an event perhaps, unexpected

Deuterogamist:
This is the second actor in a Greek drama.

Eponym:
This is a character that some stories derive its title from. 

Agony:
A conflict or struggle between two protagonists in a story, which is over-stretched sometimes.

Exordium:
Also called exposition, is a succinct introduction of a play, which allows the audience to be acquainted with the background events or actions that will take place in the drama.

Coryphaeus:
A coryphaeus is a leader of a chorus.

Petrakos:
It is a revolving object at the side of the stage in a theatre indicating change of scene.

Scenarist:
It is a writer of scenarios.

Masque:
A popular English play in the 16th and 17th century written in verse, often with music and dancing

Scenario:
This is a written outline of events in a film, play, an opera, etc.
Anti-Masque:
It is a short ridiculous presentation that is performed internally between the acts of a masque, often as a comedy. Example is a play within a play in Shakespeare’s Hamlet’
Agoraphobic:
It is a character that is overwhelmed with the fear of being in open places.

Agoraphobia:
It is the actual fear itself as exhibited by the Agoraphobic.

Burette:
It is a comic opera or musical force.

Epic Hero:
He is a principal character in an epic play or story. In him, the fate of the community represented in the play or story depends.

Melodrama:
Is an exaggerated from of drama often sensation and emotional, with a happy ending.

Realistic Drama:
This is a drama of reality, which tries to protect the false composition of every day life.

Non-Realistic Drama:
This is a kind of drama that departs from reality to vanity, with very unreal contents.

Straight Play:
It is a very serious drama as against a comedy.

Tetra-logy:
A combination of four dramas (three tragedies and a satire) performed together at the ancient Athenian festival of Dionysus.

Repertoire:
It is all the plays, songs, pieces of music, etc that a performer knows and can perform.

Proscenium:
This is the part of the stage in the theatre that is front of the curtain.

Tiring-room:
Dressing room for performers in a theatre.
Promenade or Foyer:
It is a part of the theatre where the audience may walk about during intervals.

Cantata:
Short musical work sang by soloist, often with a choir or orchestra in a dramatic form.

Harlequin:
This is a funny character in some traditional plays, who wears special brightly coloured clothes with a diamond pattern.

Pantomime:
It is a kind of play with music, dancing and joke-which is mainly on a fairy tale.

Harlequinade:
It is a part of a pantomime in which a harlequin plays the chief part.

Dramatic Personae:
All the characters involved in a drama or other literary piece.

Hero:
This is the main male character in a drama or prose.

Heroine:
It is the main female character in a story or play.

Villain:
This is the adversary character or force strictly opposing the hero. He is the main bad character in any story.

Buss:
Playful kiss as noticed in a drama.

Oratorio:
It is a long musical event involving singing and based on a story from the bible. It is another from of an orchestra.

Deus Exam-china:
A strange power or events that save a situation that seem without hope.
Cloak-and-dagger:
It is that adventurism and sometimes struggles seen in some melodramatic plays or prose.

Catastasis:
This is the highest point in a drama where the action has reached its climax.

Mime:
It is the performance by the use of movement of hand or body and facial expression.

Premiere:
First public performance of a play’s way of speech, movement, behaviour, etc. or to imitate somebody in order to make fun of the person’s habit or appearance.

Closet Drama:
A play that is mostly sanctioned for reading other than for acting and it is usually in verse form.

Entr’acte:
This is an interval performance between acts in a play.

Comedy of Errors:
A mistake of identity or facts or misrepresentation of actions or character as in Oliver Goldsmith’s she stoops to Conquer’

The Swelling Act:
The part of a play in which small events becomes something bigger.

Interlude:
It is a period of time between two acts of a play.

Intermezzo:
This is a musical composition (mainly short) to be played between the act of a drama or an opera. It also is used to connect the main division of a large musical work.

Costume Drama:
It is a drama where the actors wear ancient costume to act.

Comic Relief:
A humorous event or speech used to calm down hutted nerve or to reduce emotional outpouring or to provide temporary relief from the intense drama of the play, especially a tragic play.

Elizabeth than Play House (Globe)
This is a London theatre where many of Shakespeare’s plays were performed.

Miracle Play:
A medieval play founded on the legend of a saint or on a miracle performed by a saint. A miracle play is different from a mystery play because it is based on legend instead of Biblical history.

Morality Play:
A dramatic allegory in which the vice and virtues strive for the possession of the human soul. For example, characters like charity, Truth, the World, the Flesh, and the Devil come on the stage disguising as persons and played the drama of life.

Mystery Play:
This is a medieval play based on Biblical history and scriptural themes.

Pageant:
It is a movable stage platform, or scaffold upon which medieval dramas were performed. Often, these movable stages were called Pageant Wagons.

Costume:
The clothes actors and actresses wear when they act.

Parable:
It is usually a short story that teaches a moral or spiritual lesson.

Foreshadowing:
This is a technique used to described events or incidents that are yet to take place in a story.

Setting:
This is the place, physical background and time at which the action of a story takes place.

Suspense:
It is a method of keeping the important point of a story secret till the end. This retains the interest of the audience or viewers till the resolution of the story.

Critic:
This is a person who makes judgment on the good and bad qualities of another person’s literary work.

Prologue:
It is an introductory speech, piece, etc. at the beginning of a book or play that brings to light the genesis of the story.

Epilogue:
It is the concluding speech or event in a story, which comments on what has happened or what happens after the final resolution of the story.

Irony:
This is the use of words to convey the opposite of the actual meaning of something, usually with jokes. There are three types of irony which you need to know.

TYPES OF IRONY:
Irony of Situation:
When the reverse of what one expect happens or when the person you least expect to do something does it.

Dramatic Irony:
When the viewer or readers is aware of a situation of which the character is not aware. E.g. in Romeo and Juliet, the reader knows that Juliet is not really dead, but Romeo does not know.


Irony of Language:
It is when a name or description refers to or erroneously suggest the opposite of truth.

Intrigue:
It is a process when a character hatches a secret plan or love against another character. Sometimes it involves deception.

Sophism:
This is a false debate; reasoning, argument, etc. intended to deceive.

TALL STORY:
It is a strange and much exaggerated story, which could be untrue.

CASUISTRY:
This is the use of clever argument that may be false to pass judgment of right or wrong, or solve moral or legal problems.

EXPURGATION:
This is an act or removing some parts of a story, conversation, etc. because that part could be offensive or improper.

ADVENTURE STORY:
This is a story full of an unusual, exciting and often with violent events.

PHANTOM STORY:
This is a story full of something that exists only in imagination, the ghost of the dead, etc.

SHORT STORY:
This is a story about imaginary characters or events that is very short, from five hundred to five thousand words.

DILEMMA:
This is when a character encounters a difficult problem in a story, which he/she has to make a choice between two unpleasant situations.

TRILEMMA:
It is shares slight similarity with dilemma. Instead of two unpleasant choices like in dilemma, trilemma brings three unpleasant choices before a person. E.g. Obi will be incarcerated in a police cell or imprisoned or sentenced to death.

EPIC:
This is a story based on the heroic exploit of legendary or about the history of a nation.


STAGE:
Raised platform or structure in a theatre where the artistic performances are displayed.

TYPES OF STAGES:
We have three types of stages for artistic performance.

1.          PROSCENIUM STAGE: This is the type of stage which the audience are seated directly in front of the stage where artistic performances are carried out. Example of this stage is School Devotion Hall, etc.

2.          THRUST STAGE: This is the type of stage which the audience are seated in three (Front, Left and Right) directional sides of the stage where artistic performances are carried out. Example of this stage is Church, etc.

3.          ARENA STAGE:
This is the type of stage which the audience is seated round the stage where artistic performances are carried out. Examples of this stage are Wrestling Ring, Village Square, Football Stadium, Lidos in Spartacus, etc.

STAGE GEOGRAPHY:
Stage Hands and Mechanism:

1.          Up Centre Stage
2.          Wright Up Stage
3.          Left Up Stage
4.          Centre Stage
5.          Wright Centre Stage
6.          Left Centre Stage
7.          Down Centre Stage
8.          Wright Down Stage
9.          Left Down Stage
10.     Apron Stage
After the Apron Stage, you get the Stage Curtain before the Back Stage which can also be called Off Stage being where the audience are seated to watch the artistic performances on stage.

DRAMATIC STRUCTURE OF A CONVENTIONAL TRAGEDY

It consists of these components;
A.          The Introduction:
        The introduction of a conventional tragedy always begins with exposition. It creates tone, defines setting, and introduces some, characters. Introduction, you may wish to know is the background information essential to the play.

B.          The Complication:
        This is the rising of the tragedy. It is the building of tension caused by the conflict of opposing interests. Complication normally peak at the moment of crisis.

C.          The Climax:
        The climax is the peak of action or crisis and emotional intensity. From this high point, action and intensity must necessarily decline, so climax is sometimes referred to as turning point.

D.          The Falling Action:
        The falling actions (denouement) stress action from the forces opposing the protagonist. Suspense must be maintained while actions move swiftly and logically toward the disaster of the tragedy.

E.     The Catastrophe:
        It is the moment marking the hero’s tragic failure, often manifested by his death. This moment of tragedy satisfies the audience in its logical conformity to the order of events and in the nobility of the dying hero.


FIVE-ACT PLAY:
This entails a formula of presenting a play in five-act as exemplified by the Roman method of presenting a play.

Exposition (Act I)
The exposition introduces the characters, raises the conflict and provides the necessary background. This continues unity it meets an inciting force, which interrupt a static or calm situation.

Rising Action (Act II)
After the inciting force, which could be a character, had interrupted the calm atmosphere, and then comes he rising action. Rising action is the entire event that advances and complicates the action leading to the turning point.

Turning Point or Crisis (Act II)
This is where the action changes its course. It is the peak or high point of events.

Falling Action (Act IV)
This is a point where the protagonist suffers from his misdeed. Weakness or wrong judgment, it is in fact the actual suffering that leads to the catastrophe or denouement.

Catastrophe or Denouement (Act V)
It is the final resolution of the play where all loose ends are tied up. Thus it is the end result of the play i.e. where the play finally lands.






TYPES OF CHARACTERS:

Major Characters:
Major characters appear throughout the drama, or in a major portion of it. They are mostly involved in the important actions and conflicts.

Minor Characters:
Minor characters, on the other hand, enter the novel or story for a specific reason and may not be heard of again after justifying the reason(s) they entered the novel or story. Or they may exist throughout the novel in the shadow of the major character.

Round Characters:
Round characters are central to a story, its conflicts and its final message. They have many sides i.e. they grow or change in several ways and they think and react on many level. Normally we care about them and tend to reach along with them to the things that happen.

Flat Characters:
Flat characters have only side i.e. they may be major characters but they do not change. Flat characters are important to a story because the round characters interact with them. We may feel strongly about a flat character because he/she is a strong and consistent representative of good or of evil.





PROVERBS:

1.       He who tears the garment of honour must put on the mask of disgrace.

2.       It is only a mad man that goes to sleep while his roof is on fire.

3.       A river can not flow through the forest without bringing down trees.

4.       No matter how large the ocean might be, it can not overflow it banks.

5.       When a snake looses it strength as a snake, it’s been picked up like a rope by little children.

6.       No matter the amount of the stars in the sky, they can not overshadow the moon.

7.       The jumping of Gorilla from tree to tree does not make it a Monkey.

8.       Despite the resemblance of Monkey and Chimpanzee, yet Monkey is Monkey and Chimpanzee is Chimpanzee.

9.       No matter the distance a Lizard might fall from, it will only congratulate itself by nodding its head.

10.   The gentle movement of a lion does not mean timidity or cowardness.

11.   No matter how tall the Iroko tree is, a bird must surely perch on it.

12.   The snake stays in green grass is never foolishness rather it is a means of combining accuracy for its self defense and attack.

13.   He who beats the drum of surugede must never fail to dance the music of surugede and he that dances the music of surugede must know that the dance of surugede is the dance of the spirit.

14.   A bird that perches on a tiny rope will never fail to dance with the tiny rope.
15.   Poverty of the mind is an affliction to the gods.

16.   A child who says his mother will not sleep, he also will not sleep.

17.   A fowl that swallows a pin will not fail to say how painful it was.

18.   Those whom their palm carnal is been broken by the benevolent spirit should not laugh at the misfortunes of others.

19.   It is only a coward that fights and ran away; the braves fight to the end of the fight, because he who fights and ran away have to leave the fight for another day.

20.   A stubborn fly flow the corps to the grave.

21.   The ear that refuses to hear will be cut off together with the head.

22.   It is the quest of a Donkey to see the face of the hunter that makes it receive a bullet.

23.   A Toad does not run in broad day light for nothing, either it’s after something or something is after it.

24.   It is not wise for a hero to embark on a journey he does not hope to finish.

25.   When a man bends down to looks into another man’s anus, he should be sure that his own anus is closed.

26.   He who steps on the Cobra will never fail to taste is venom.

27.   The Cobra cannot slither out of the nest to fight without been taught by it mother.

28.   Woman needs not to be brave when her son can spit back at the enemy.

29.   A man’s possessions or social status is not a true measure of his wealth.

30.   It says that without a price you can not see your prize.
31.   The ocean is calm does not mean it can not swallow anything that comes on it way.

32.   The short tail of the Lion does not mean that the Lion is not dangerous.

33.   No matter how the great ocean is; it can not swallow a fish.

34.   The Elephant claims to be the king of the forest, not knowing that on the day of it coronation; the Lion was there.

35.   A child that fails to know what kills his father, what kills his father will also kill him.

36.   For the cat to move quietly, sluggishly and consciously is not a threat but it is a means of balancing the equation and the equilibrium that involves in dismantling a rat.

37.   Where a child cries and points his finger, if the mother is not there, the father must be there.

38.   The turning around of two lizards on a palm tree can never be comprehended by human imagination.

39.   It is only a fool that refuses when the gods has spoken, because the gods does not only speak by words but by signs.

40.   A child cry when he couldn’t find the mother and no mother can hear the cry of her child and still remain where she sits.

41.   The journey of a thousand miles begins with a step.

42.   The physical combat between a beer and a tiger is never a threat to the lion’s kingship.

43.   When the eyes cry, the nose also cries.

44.   It is only the one that knows your destination can show you the right way to follow.

45.   A vulture does not go to the market square for nothing; there must be a raw flesh for the vulture to eat.
46.   When a man behaves like a child, he is meant to address like a child.

47.   For a snail or a tortoise to withdraw flesh into its shell does not mean foolishness, rather it is a means for their self defense.

48.   For a man to be born naked does not mean that a man was born empty.

49.   A wise man whose house is on fire does not have time to chase a rat.

50.   No matter how heavy the rain might fall, it can never wash away the spot of the leopard.

51.   The pretence of a man does not mean ignorance.

52.   It is only ignorance that makes a rat to challenge a cat for a combat.

53.   It is never wise to dance on the road side without a drum beat.

54.   Never throw a stone at the market square because you don’t know whom it might hurt.

55.   A stubborn grass-hopper rest in the stomach of a bird.

56.   It is never wise to fight a fight of an injustice because the fight of an injustice surely has the reward of an injustice.

57.   The arrows in the battle field often pears in those who are cowards; even the harms in the war front also harm those whom are cowards.

58.   Had I know, often comes to those who refuses to have a good strategy for their success.

59.   No man can embark on the journey of success without encountering the roads of failure.

60.   No matter how heavy the wind might be; it can not blow off the surface of the earth.


BIBLE QUOTATIONS:

PSALMS 3:6.
I shall never be afraid of ten thousand of people that have set themselves against me round about.

PSALMS 11:6.
Upon the wicked God shall rain snares, fire and brimstone, and a horrible tempest shall be the portion of their cup.

PSALMS 23:4-6.
Yea, though I walk through the valley of the shadow of death, I will fear no evil, for thou art with me, thy rod and thy staff they comfort me, they preparest a table before me in the presence of my enemies, thou anointed my head with oil, my cup runneth over, surely goodness and mercy shall follow me all the days of life and I will dwell in the house of the Lord for ever and ever.

PSALMS 27:1-3.
The Lord is my light and my salvation, whom shall I fear? The Lord is the strength of my life of whom shall I be afraid, when the wicked even my enemies and my foes came upon me to eat up my flesh, they stumbled and fell. Though an host should encamp against me, my heart shall not fear, though war should rise against me, but in this will I be confident.

PSALMS 27:5.
For in time of trouble, God shall hide me in His pavilion; in the secret of His tabernacle shall He hide me and He shall set me up upon a mighty rock.

PSALMS 32:10.
Many sorrows shall be to the wicked but he that trusteth in the Lord, mercy shall compass him about.

ISAIAH 8:10.
Take counsel together, and it shall come to naught, speak the words, and it shall not stand because God is with me.

JOEL 2:21.
Fear not, O land; be glad and rejoice for the Lord will do great things.

PSALMS 1:5-6.
Therefore, the ungodly shall not stand in the judgment, or sinners in the congregation of the righteous. For the Lord knoweth the ways of the righteous but the ways of the ungodly shall perish.

EZEKIEL 11:10.
Ye shall fall by the sword; I will judge you in the border of Israel and ye shall know that I am the Lord.

EPHESIANS 6:12.
For we wrestle not against flesh and blood but against principalities, against powers against the rulers of darkness of this world, against spiritual wickedness in the high places.

PSALMS 91:1-8.
He that dwelleth in the secret place of the most high shall abide under the shadow of the Almighty. I will say of the Lord, He is my refuge and my fortress, my God, in Him will I trust. Surely, He shall deliver thee from the snare of the fowler, and from the noisome pestilence. He shall cover thee with His feathers and under His wings shalt thou trust, His truth shall be thy shield and buckler. Thou shalt not be afraid for the terror by night nor for the arrow that flieth by day. Nor for the pestilence that walketh in darkness, nor for the destruction that wasteth at noonday. A thousand shall fall at thy side and ten thousand at thy right hand, but it shall not come nigh thee. Only with thine eyes shalt thou behold and see the reward of the wicked.

JOB 11:20.
But the eyes of the wicked shall fail, and they shall not escape, and their hope shall be as the giving up of the ghost.  



ABOUT THE DIRECTOR

KING SUCCESS C. EMMANUEL is a native of Ezihe/Eleke Village in Isiekenesi, Ideato South L.G.A., Imo State of Nigeria. He’s presently a Law Student in University of Nigeria Nsukka. A bonafide member of Directors Guild of Nigeria (DGN), Actors Guild of Nigeria (AGN), Association of Movie Practitioners (AMP) and Oyigbo Directors Association (ODA).

KING S.C.E. started his entertainment life right from his primary 3 class, he really love entertainment and is often good in it. He embraced entertainment skills like Acting, Dancing, Singing and Martial Art; he’s also an Artistic Director, a Continuity, a Props/Set and a Director in entertainment production.

KING S.C.E. is a Talented Entertainer; he has trained lots of Great-Stars in entertainment world today. He’s very good in entertainment industry and often drives joy while being in entertainment ground.

In spite his level in entertainment world, yet he’s often humble to learn even from his Junior Artistes, he really has all the qualities of a good Entertainer and promising to always give out the best in him, just as he embrace the name – King of the Best.

KING S.C.E. has written some scripts, viz; The True Game, Cessation of Melancholy, Power in a Spoken Word, The Mystery of Vow, etc. And he has also written some books, viz; Juvenile Delinquency, Simple Steps to Exploit, Truth About Faithfulness, etc.

KING S.C.E. is the President and Founder of Great-stars Entertainment Production (worldwide) but was originated from Oyigbo, Rivers State, Nigeria since Saturday, 24th day of October, 2009 and the production has gone far and well in producing a lot of interesting movies and music in the world. He’s also the founder of Oyigbo Directors Association (ODA) in the year 2013.

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